Related topics from BritannicaPlayStation video game console released in 1994 by Sony Computer Entertainment. The PlayStation, one of a new generation of 32-bit consoles, signaled Sony's rise to power in the video game world. Also known as ...
Computers and Information Systems Video games continued to grow in popularity. One poll showed that 40% of adults in the U.S. played video games on either a special-purpose game console or a personal computer. Among those who played ...
Computers and Information Systems The game industry prepared for the next generation of video-game consoles. Microsoft's new Xbox 360 debuted in late 2005, but the competing Sony PlayStation 3 and Nintendo Revolution consoles were ...
Xbox video game console system created by the American company Microsoft. The Xbox, Microsoft's first entry into the world of console electronic gaming, was released in 2001, which placed it in direct ...
Computers and Information Systems The ongoing application of new digital technology had led to the development and marketing of a wide array of digital consumer electronic devices-especially for communication, entertainment, and ...
Computers and Information Systems PC market penetration leveled off in the U.S. in 2001 after having reached about 60% of the nation's households, and penetration seemed unlikely to grow in 2002 because of the economy and because, ...
Computers and Information Systems The U.S. Army continued to use PC games as a recruiting tool. Two years after the launch of America's Army, a series of free realistic combat games for the PC, there were more than four million ...
Metal Gear Solid stealth espionage electronic game series debuted by the Japanese toy and game company Konami in 1998. The game is based on the 1980s Nintendo console classic Metal Gear. Metal Gear Solid is centred ...
Final Fantasy video game created in January 1987 by Japanese game manufacturer SquareSoft (now Square Enix, Inc.). The first installment of the long-running role-playing game (RPG) series was playable on the ...
Computers and Information Systems In consumer electronics the biggest event of the year was the frustrating U.S. introduction of Sony's PlayStation 2 video game machine. Plagued by component shortages, Sony could deliver only half as ...
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